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Text File  |  1995-01-22  |  1KB  |  27 lines

  1. Article: 1601 of comp.graphics.packages.lightwave
  2. Xref: netcom.com comp.graphics.packages.lightwave:1601
  3. Path: netcom.com!csus.edu!decwrl!hookup!news.moneng.mei.com!howland.reston.ans.net!news.sprintlink.net!news.inc.net!usenet
  4. From: syndesis@beta.inc.net (John Foust)
  5. Newsgroups: comp.graphics.packages.lightwave
  6. Subject: Re: Object crashing
  7. Date: 11 Jan 1995 04:11:23 GMT
  8. Organization: Syndesis Corporation
  9. Lines: 11
  10. Message-ID: <3evlpb$3km@beta.inc.net>
  11. References: <3eg5eu$dqq@Mars.mcs.com> <130585@cup.portal.com> <3ev8to$kvn@Mars.mcs.com>
  12. NNTP-Posting-Host: t07.inc.net
  13. X-Newsreader: WinVN 0.92.6+
  14.  
  15. In article <3ev8to$kvn@Mars.mcs.com>, allosaur@MCS.COM (Samuel Crider) says:
  16.  
  17. >The student in question by the way thought his problems were because
  18. >his objects were many directories deep with the directories having long
  19. >names. I didn't see how this could damage an object file but he did say that
  20. >by moving them to a higher directory it solved the problem. More likely
  21. >I think that it was just the *moving* itself that cleaned up the files...
  22.  
  23. No, the scene file might be the culprit.  After all, it stores
  24. an ASCII representation of the full filename path string to
  25. find the object.  Maybe this scene exposed a bug in scene reading.
  26.  
  27.